Notice that this tutorial is aimed toward the realistic models for ourįirst things first. Of fixing alphas in PMXe and then covering up any flaws later in MMD. If you’re new to fixing game rips, I’m going to cover some basics here This makes working with game rips a nightmare depending on the model, but fear not! I’ve been rendering realistic models for so long that fixing fucked up alphas became part of my work.Īlso, I’m in no way an expert on the matter, I only do things that don’t demand much from my sanity because honestly? I don’t have energy to waste overworking on hair when Raycast does most of the job for me. It took me long to remember writing this tutorial, I’m sorry!Īs many know, realistic hair in MMD looks horrible because of how it reads the alpha channels.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |